Chapter 2 - Tragedy
In the forest
1
Night is falling
2
Preparation
3
Shady creatures
4
Goblins
5
Goblins' fight
6
For the XP
7
Bad idea
8
Goblin zombies
9
Nice work
10
Follow the rules
11
Changing the difficulty
12
A city
13
Nobody is home
14
Nobody is hanging
15
Early to be dark
16
Alive and swearing
17
Bad drawing
18
Zombie
19
Let me back
20
Steve and Frank
21
Something bad happened
22
Inside the church
23
A fat orc appears
24
Searching for intelligence
25
Ten gold per scroll
26
There was a reward
27
Singing
28
Waiting for repair
29
Waiting in the church
30
A new attempt
31
Gathering a team
32
Planning
33
Complaining wizards
34
The orc comes with us
35
Time to go
36
Running fast
37
Meeting with the zombies
38
The way to the gate
39
Unlucky fellow
40
The gate and something big
41
It is really big
42
Smashing
43
Tin can won't save you
44
Big and stinky
45
Crushing bones
46
Another one?
47
Dark again
48
Slow runner
49
Zombies from the past
50
Saviour not a bastard
51
Fire everywhere
52
Crying black
53
Power of dark
54
Pain
55
Changing the landscape
56
Aftermath
57
Talking about magic
58
Helping? Why not?
59
Climbing down
60
The things he does for his sword
61
Ground floor
62
Calm afternoon
63
Roberth or maybe not
64
Telling the truth
65
Dirty attic
66
Wine before rest
67
Money, or your life
68
Bandits
69
Hating archers
70
Better firework
71
Parting ways
72
A living city
73
After a lot of beer
74
Tavern brawl
75
Hangover morning
76
We don't know his name
77
Ramirez
78
Hallucinating?
79
Not hallucinating
80
Revenge
81
What a bad day
82
Grumpy dwarf
83
Destroying the tavern
84
How tragic
85
Face to face
86
Using magic
87
Using the scroll
88
Spirit ball
89
Tragedy for someone
90
Chapter 3 - Memories from the past
Rumble in the temple
1
Getting out alive
2
Finding a good spot for the night
3
Guarding the night
4
Perill perishes
5
Some good news
6
Magic, of course
7
Living island in the Cursed land
8
Doing something stupid
9
In the belly of the beast
10
Using the artifact
11
Light into the darkness
12
Magic failure
13
Not fast enough
14
Living people
15
Arriving to the town
16
Brem Ghdin the priest
17
The god taketh away
18
Bald grumpy dwarf
19
Home sweet home
20
Leveling up
21
Trust the wizard
22
Stopping the time
23
Giving a quest
24
Accepting the quest for XP
25
Teleporting to Somewhere
26
Let's buy some things
27
Let's buy a horse
28
The horse thinks differently
29
Traveling by instinct
30
Let me look into your head
31
Going in circles
32
Weird bugs
33
When will it end?
34
Running from orcs
35
Easy fight
36
Tough enemy
37
Cooperation
38
An orc never retreats
39
Hating archers together
40
Counting to three
41
Professional trap expert
42
Some fool stepped in the trap
43
Deathbringer statue
44
The roamers from Cranta
45
The orcs are coming
46
Splitting the team
47
Naming everyone
48
Pulling a lever
49
Overpowered warrior
50
Greetings from Cranta
51
Touching the feels
52
Rolling heads
53
Escaping the death
54
There is more below
55
Fresh air again
56
Everyone is grumpy
57
Wizards and their things
58
Respect for the older
59
A shady secret
60
Arriving to the port
61
Beer helps making decisions
62
Oh not again
63
Tavern brawl and hangover
64
The dark hours end...
65
A father appears
66
Knowing too much
67
A peaceful night walk
68
Everything is ready for the night
69
Let the show begin
70
The great chicken lords
71
A holy quest
72
The plan changed
73
The plan changed again
74